How to Play Absol in Pokemon Unite
Absol is a single target assassin with his play style rewarding picking off squishy or out of place opponents while avoiding getting caught in the middle of big fights. Absol’s mechanics reflect this with a kit full of gap closing moves, high critical hit rate and a boosted auto attack that does extra damage when it hits a single opposing Pokemon.
When playing Absol in Pokemon Unite your game plan should be to identify ideal targets, use your high mobility to get close to the opposing pokemon, and then end the fight quickly. You also have a ton of mobility and should be abusing that fact into the late game by getting vision of the enemy team and flanking squishy characters for easy kills. Try to keep moving and avoid getting into prolonged fights, Absol’s relatively weak defensive stats means you can easily get into trouble if you give the enemy team enough time to converge on you and catch you by yourself.
Absol has a really strong level 5 spike with pursuit or night slash and jungle helps facilitate you to reach level 5 the fastest. You clear the wild pokemon quickly which lets you gank earky and you are hard to invade cause of your high dps. Your ganks are generally really potent as your damage is higher than most for that stage of the game. He also doesn’t have bad laning as he kills farm quickly and bursts enemies insanely fast which good at punishing people contesting farm on your side or to set up your junglers gank for a kill. It’s better toplane though because of the bushes and the shorter lane being generally safer for Absol. Getting to level 5 in lane going even with your opponents (let alone ahead) is generally pretty favorable for him. Feint is a good dash in the early game too that even does true damage, ignoring defense stat and shield effects.
When it comes to the best boost emblem loadout, building 6
brown +6
white emblems to grant a flat attack bonus will help you deal extra damage and end fights quickly.
Best Items for Absol – Held Items and Battle Items
Full Heal is Absol’s best battle item as he is a squishy diver that needs to get in, get his damage off, and get out which full heal facilitates really well. If you get stunned you are dead 90% of the time. If you are playing Night Slash and Psycho Cut, eject button could be considered as the extra dash can help extend your effective range for reaching people in a noticeable way or to outplay someone although Full Heal should still be the main item you look to run. There is very little reason to consider eject button for pursuit sets and should not be run there.

Scope Lens is 100% mandatory on this character and it’s the best held item for Absol’s damage. Since every source of damage in your kit is able to crit you want to hike up that crit rate and increase the damage of your attacks when they do crit. Scope Lens should never be taken off.

Razor Claw used to be mandatory and is still insanely good. Since you want amp after the ult buffs, razor claw now competes with Attack Weight for held item slots and it’s reasonable to go either direction. Razor claw plays into your low cooldowns that you constantly alternate to get tons of procs and plays into your burst while giving you a tiny bit more crit chance.
Pursuit also counts as a basic attack so it triggers your razor proc. As a physical speedster Absol has really high base attack for razor to work with.
Attack Weight gets large gains on Absol who has decent ratios that then get multiplied by crits (everything on Absol can crit) but it requires stacking. Absol ganks are generally effective enough to get these stacks, but it isn’t guaranteed. Both are great choices and weight gives you some better long term gains while razor is highly consistent and makes your early game even more potent (which can lead to snowballing).

Energy Amp has become a staple for Absol since the buff to his Unite move cooldown. Your ultimate turns into a bigger delete button and amp helps to close out a lot of kills you might otherwise miss. Amp makes you able to ult at EVERY single teamfight without worry of when it’ll be back up, or even ego ult a squishy carry at a random point to make a spontaneous push where you normally couldn’t. With some nice crits thrown into the ult, Amp turns it into a full team shredding nightmare.
Undesirable Items: Many people consider muscle band on Absol but he doesn’t get much value out of it. He has a lot of really good items he wants to run and you do not auto enemy players anywhere near enough for muscle band to be worth it damage wise. Float stone is also not great for the aforementioned reasons of really tight slots and is especially useless on pursuit as well which doesn’t need mobility help. Focus band is also generally not that great on Absol since he is too squishy to benefit from it most of the time and it doesn’t help you deal damage to opposing pokemon in any way.
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